In September of 2017, Apple officially introduced ARKit – its own framework for creating augmented reality (AR) experiences.
The potential behind AR is difficult to underestimate. A report by Digi-Capital states that the augmented and virtual reality markets are likely to reach a total of $108 billion by 2021 with mobile AR’s share being $83 billion compared to VR’s share of $25 billion. Let those number sinks in…
ARKit is expected to help Apple take the majority of the mobile AR apps market’s stake. Yet, most people know very little about Apple’s AR framework and have no idea what new opportunities it provides.
So, let’s find out!
What is Apple’s ARKit?
First of all, you should understand what ARKit is and which tools you will need to start using it. ARKit is a framework that allows you to integrate sensors (a camera, accelerometer, and gyroscope) with your mobile application to add 2D or 3D elements to your iPhone’s or iPad’s live view.
In other words, ARKit helps you blend virtual objects or information with the real environment around you. To start using ARKit, you need two components:
Xcode 9 editor. It’s the latest version of Apple’s code editor which allows you to create applications for all Apple …
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